//
// Created by neo on 25-6-12.
//

#ifndef GUASSIANMODEL_H
#define GUASSIANMODEL_H
#include <glm/vec4.hpp>

struct GaussianPoint {
    glm::vec4 position;
    glm::vec4 color;
    glm::vec4 scale;
    glm::vec4 rotate;
    glm::vec4 opacity;
    // Spherical Harmonics
};

#endif //GUASSIANMODEL_H
